# Aubora — logos

One folder per brand, each holding the **full logo family** in SVG + PNG (1024/512/256),
plus the layered Icon Composer `.icon` bundle for the app icon. Everything is generated
from the source pipeline in `../_build/` (`make_marks.py` → group marks; `make_product_icons.py`
→ product glyphs; `make_glass_icons.py` → glass app icons; `make_logo_families.py` → these
families). Colours are the **Bindery** palette; type is **Newsreader**.

| Brand | Field (parent inversion) | Glyph |
|---|---|---|
| **aubora/** | light — the Dawn mark sits transparent, app icon on a cream-dawn glass tile | gilt sun + corona + glow over a burgundy horizon |
| **cerno/** | burgundy | two stacked proposal cards + gilt halo + approval check |
| **meridian/** | burgundy | cream crest rising to a gilt sun (shipped 1.0(10) — do not redesign) |
| **verto/** | burgundy | two chevron **arrowheads only** (cream forward, gilt back), shafts transparent |

### Per-brand files (`<brand>-…`)
- `…-emblem` · `…-emblem-mono` (one burgundy) · `…-emblem-reverse` (cream, for dark)
- `…-wordmark` (Ink) · `…-wordmark-reverse` (cream) — Newsreader, outlined to paths
- `…-lockup` (emblem + wordmark, Ink) · `…-lockup-reverse` (cream)
- `…-app-icon` — the glass tile (burgundy for products, cream-dawn for Aubora), 1024/512/256/180
- `<Brand>.icon/` — the layered iOS-26 Liquid Glass bundle (background fill + glyph layers)

A flat PNG that shows **no glass seams is normal** — the glass is rendered per-layer by
iOS 26 from the `.icon`; the baked PNGs are the flat reference.

### App icon vs flat
The **app icon** presentation is iOS-26 **Liquid Glass** (the `.icon`; the burgundy tile is the
glass rendering of Bindery Burgundy `#6E2433` — a vertical rose `#8E3248` → wine `#5E1A28`
gradient whose midpoint sits on burgundy). Every **other** presentation (emblems, wordmarks,
lockups, web cards, favicons, print) uses **flat Burgundy `#6E2433`**.
